Ranked: Assassin’s Creed (Part Two)

Since bursting onto the scene in 2007, the Assassin’s Creed has become one of the most recognisable names in gaming. Now Ubisoft’s flagship franchise, the Assassin’s Creed series has traversed time and space through its many incarnations, from the ancient lands of Greece and Egypt all the way up the British industrial revolution. The series’ gameplay has gone throughContinue reading “Ranked: Assassin’s Creed (Part Two)”

Ranked: Assassin’s Creed (Part One)

Since bursting onto the scene in 2007, the Assassin’s Creed has become one of the most recognisable names in gaming. Now Ubisoft’s flagship franchise, the Assassin’s Creed series has traversed time and space through its many incarnations, from the ancient lands of Greece and Egypt all the way up the British industrial revolution. The series’Continue reading “Ranked: Assassin’s Creed (Part One)”

Night In The Woods: Community In The Face Of Existential Nihilism

For many people, few philosophies are quite as scary as nihilism. It’s a set of beliefs that seem determined to take away everything that you thought you knew about yourself – your place in the world, your identity, your raison d’être – and leave you stranded in a cold, unforgiving universe. It’s likely a philosophyContinue reading “Night In The Woods: Community In The Face Of Existential Nihilism”

Campfire Comforts and Cosmic Inversion

It’s almost unbelievable to think about how much a rather janky-looking game from a niche Japanese developer has managed to change the gaming industry. Since its launch on the PlayStation 3, FromSoftware’s Demon’s Souls has spawned a whole new subgenre in the industry – the ‘soulslike’ – and has effectively rewritten the language of games.Continue reading “Campfire Comforts and Cosmic Inversion”

Loop Me Baby One More Time

Originally announced at E3 2019 before making a big appearance at Sony’s PlayStation 5 event in June 2020, Deathloop is a game that has been enticing me from the first time I laid eyes on it. I’ve had a pretty good run with Arkane Studios, developers of Deathloop, over the last few generations – theirContinue reading “Loop Me Baby One More Time”

Life Is Strange 2 Episode 3: Wastelands

Welcome to The Play-By-Play, a column where I’ll be writing about an episodic game series as I play through the season, sharing my thoughts on the storyline, the game, and generally any other things that I’ve picked up on. Today, we’re continuing our journey with Dontnod’s Life Is Strange 2. Warning: spoilers abound. The moreContinue reading “Life Is Strange 2 Episode 3: Wastelands”

The Importance (And Dangers) Of Vision

The other day, my friend Jonny downloaded the PS4 version of Shadow of the Colossus, a widely praised remake of the PS2 original which I had played for the first time last year. He was taken pretty quickly with the visual improvements made to the game – the first message I received was him commentingContinue reading “The Importance (And Dangers) Of Vision”

13 Sentinels: Aegis Rim

Vanillaware have been one of gaming’s most interesting and exciting developers for me ever since I dipped my toe into their worlds with Muramasa: The Demon Blade (a game I’ve previously written about). After that, I tried out Dragon’s Crown, and, although it’s a genre I don’t normally have an affinity for, I was ableContinue reading “13 Sentinels: Aegis Rim”

Life Is Strange 2 Episode 2: Rules

Welcome to The Play-By-Play, a column where I’ll be writing about an episodic game series as I play through the season, sharing my thoughts on the storyline, the game, and generally any other things that I’ve picked up on. Today, we’re continuing our journey with Dontnod’s Life Is Strange 2.