First, there was Metroid. Samus’ debut adventure on the NES back in 1986 effectively created a whole new genre of game. And then, while the Mario franchise had sequel after sequel, and The Legend of Zelda had its own quirky follow up, Metroid got… nothing. That was the case for five years, until a sequelContinue reading “Metroid: Samus Returns”
Originally announced at E3 2019 before making a big appearance at Sony’s PlayStation 5 event in June 2020, Deathloop is a game that has been enticing me from the first time I laid eyes on it. I’ve had a pretty good run with Arkane Studios, developers of Deathloop, over the last few generations – theirContinue reading “Loop Me Baby One More Time”
In preparation for a future playthrough of Dread, I’m taking a look at the earliest game in the series’ chronology – Metroid: Zero Mission.
For me, the Nintendo Wii generation was a time of real experimentation. Until the Wii, my game experiences had tended towards games that my parents chose for me on the PlayStation 2 (such as the very underrated Jackie Chan Adventures) and a variety of Pokémon games on the Nintendo DS. With the Wii however, IContinue reading “Muramasa: The Demon Blade”
Walking along the streets of Oxford, you’d often see buses driving by, many with advertisements for some new movie or product plastered along their sides. In April 2018 however, it was Sony’s latest Playstation exclusive, Santa Monica’s God of War that had pride of place on those advertisements. It was there for months, and lookedContinue reading “God of War”